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Dragon ball heroes
Dragon ball heroes












Those include: -Graphics, which under-perform, especially when compared to the standard that games like Xenoverse 2 and FighterZ have set -Specific Motion-Actions, which would easily work in an arcade, but are somewhat awkward to do in docked mode, like for example scratching your card up and down really fast or following a specific pattern -Sound-effects, which sound like they've been lifted straight from the arcade, so much so, that they sound very low quality and just. The game looks, sounds and plays like it would in an actual arcade, for those of you who have never played any of these games before, that's a good thing! That being said, some elements seem a bit too close to the arcade. The game is simply a blast to play, no matter how long you play it for short sessions or long-plays.

dragon ball heroes

Over 300 Characters on over 1000 Cards, ridiculous concepts such as SSJ4 Broly, Cell X, Kid Buu (Demon Lord Dabura absorbed), Vegeks (Vegeta + Trunks) and sooooo many more. This game emulates the arcade pretty much perfectly.

dragon ball heroes

Super Dragon Ball Heroes: World Mission is a great example of how to do a port from the arcade to home systems if maybe a bit too accurate.














Dragon ball heroes